New vengi voxel tools release
vengi voxel editor » Devlog
Version 0.0.24 was just released into the wild. Please help to spread the word.
A lot of stuff was changed, fixed or added. The UI of voxedit got a lot of new features and quality of life changes. The renderer got basic transparency support and FBX import support was added. But these are just a few of the things that this release brings to its users.
Another rather huge change was the WebAssembly port that allows us to run voxedit in the browser. https://mgerhardy.github.io/vengi-voxedit-html5/
0.0.24 (2023-03-12)
General:
- Support using palette cvar as a destination palette again by setting voxformat_createpalette to false
- Added new image formats from SOIL2 (DDS, PKM, PVR)
- Added FBX read support
- Improved texture lookup for mesh formats
- Added multiple color reduction algorithms and expose them to the user by the cvar core_colorreduction
- Fixed several issues with AceOfSpades vxl format - switched to libvxl for loading and saving
- Fixed splitting volumes even if not needed (off-by-one error)
- Fixed multi-monitor support
- Fixed colors in the tree generator
- Improved the key binding handling and made it more flexible
- Added support for loading minetest mts files
- Fixed Command&Conquer vxl format writing issue
- Added own format with the extension vengi
- Added basic alpha support
- Fixed saving the keybindings with multi click
- Improved keybinding and ui setting saving (added a version)
- Fixed invalid transform on re-parenting a node
- Refactored the file dialog
- Fixed issue in saving MagicaVoxel vox files under some special conditions
- Implemented basic transparency support for voxels
- Fixed invalid clamping for uv based pixel lookup (mesh imports)
- Update renderer to only use uniform buffers
- Fixed rendering issue for windows users
- Fixed fullscreen issues for windows users
- Extended lua script bindings to allow to render text as voxels
- Support GLES3 rendering
VoxConvert:
- Show supported palette and image formats in help screen (–help)
VoxEdit:
- Disable animation window if there are no animations to show
- Allow to show the color picker in the palette panel
- Reworked the modifiers panel
- Made undo/redo more visible
- Switched the camera modifier to the right side of the viewport
- Fixed diffuse and ambient color settings mix-up
- Merged layer and scene graph panel into one
- Several gizmo related fixes and improvements
- Added simple UI mode which removes some panels
- Fixed a few memento (undo/redo) related issues
- Added templates to the menu (robo, chess, head and chr_knight)
- Allow to control the amount of viewports
- Allow to define pre-defined region sizes (see ve_regionsizes cvar)
- Some ui actions are only available in edit mode
- Edit mode has support for the gizmo now - you can shift the volume boundaries
- Highlight copy&paste volume region
- Visually disable some buttons if they won’t work in the current mode anyway
- Don’t execute actions for hidden nodes
- New keybindings
- Allow to sort the palette colors by hue, saturation or brightness
- Allow to select and drag keyframes in the animation timeline
- Export animations as AVI
- Allow to import a whole directory into a scene
- Allow to select all node types in the scene graph panel
- Allow to edit node properties
- Added voxel cursor tooltips about the position in the volume
- WASM/HTML5 port
Files
vengi-0.0.24-darwin.dmg 8.4 MB
Mar 12, 2023
vengi-0.0.24-windows.exe 11 MB
Mar 12, 2023
vengi-shared_0.0.24.0-1_amd64.deb 512 kB
Mar 12, 2023
vengi-thumbnailer_0.0.24.0-1_amd64.deb 1,010 kB
Mar 12, 2023
vengi-voxconvert_0.0.24.0-1_amd64.deb 889 kB
Mar 12, 2023
vengi-voxedit_0.0.24.0-1_amd64.deb 2.2 MB
Mar 12, 2023
voxconvert-0.0.24-windows.zip 2.5 MB
Mar 12, 2023
voxedit-0.0.24-windows.zip 4.7 MB
Mar 12, 2023
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vengi voxel editor
free voxel editor for windows, linux, macos and your browser
Status | In development |
Category | Tool |
Author | Martin Gerhardy |
Tags | Graphical User Interface (GUI), Voxel |
More posts
- Keymap support addedMar 14, 2023
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